• ampersandrew@lemmy.worldOP
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    6 hours ago

    Nah, that’s not true. All of these companies would absolutely love to charge less for the console up front so that they can get recurring payments out of you elsewhere. It was a regular occurrence for decades that console prices would drop dramatically over time.

    • IrateAnteater@sh.itjust.works
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      6 hours ago

      Less of an issue with Valve. They don’t have as much of a need for a hardware loss leader since they earn from Steam regardless of which hardware it’s running on.

        • ParlimentOfDoom@piefed.zip
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          16 minutes ago

          Well, yeah, were a decade into the generation. If you’re still manufacturing a console at a loss 10 years after release you fucked up huge somewhere

        • IrateAnteater@sh.itjust.works
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          5 hours ago

          If they structure their supplier contracts anything like the auto industry does, that would only be because they are on the back end of the product’s production lifecycle.

          • ampersandrew@lemmy.worldOP
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            5 hours ago

            I think they lost the appetite for loss leading around the time the PS4 and Xbox One came out. I have no insider information, but this is what I tend to hear from those that do. Nintendo famously doesn’t loss lead, and that’s a long standing policy, but the latest word on Switch 2 is that their price increase keeps them profitable but with smaller margins than they had when it initially launched.