For a long time, I have this idea how Microsoft should structure and price the Game Pass. I am thinking of making it modular with a cheap entry price, and then having basically DLCs to enable certain services. This would also allow Microsoft to add in new services without restructuring everything again or screwing up the names.

The below list is just an idea how it could be structure and priced, I’m not saying this has to be exactly like that. What do you think?

--- Base ---

  $7,99 Game Pass
      (pc and console, includes console multiplayer,
      50+ games dynamic library)

--- DLCs ---

+ $4,99 Plus Expansion
        (full set 500+ games, including EA Play and Ubisoft+)

+ $9,99 Day 1 Ultimate 
        (including all first party games except Call of Duty,
        plus day 1 premium games from third parties,
        additional benefits, perks and rewards)

+ $1,99 Cloud Streaming S
        (for supported titles of all your own games,
        plus all Game Pass games)

+ $3,99 Cloud Streaming X
        (like S but higher quality streaming, shorter wait times)
  • ampersandrew@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    19 hours ago

    Many people will claim the USA has suffered inflation, but I think a lot of that has just been price collusion on essentials. The minimum wage is the same.

    We can measure inflation. You don’t need collusion on prices when all the way down the supply chain, prices increase for everyone producing the essentials. Minimum wage is the same, but it rarely gets adjusted, and that’s stupid.