It just kinda makes no sense to me. How can you improve the framerate by predicting how the next frame should be rendered while reducing the overhead and not increasing it more than what it already takes to render the scene normally? Like even the simplistic concept of it sounds like pure magic. And yet… It’s real.

  • INeedMana@piefed.zip
    link
    fedilink
    English
    arrow-up
    1
    ·
    7 hours ago

    Ohhh. That might actually look nice. I haven’t thought about using it in that direction