• nyctre@piefed.social
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    1 day ago

    You’re right but I think it might be relevant for retention? If they retain 10% of players 500k vs 5 mill sales makes the player base size quite different.

    • steel_for_humans@piefed.social
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      1 day ago

      Why are you talking about player retention in context of a single player game? Perhaps you mixed it with their previous game — Black Desert – which is an MMO.

      • nyctre@piefed.social
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        1 day ago

        Oh crap. I didn’t mix them up, I did assume, however. Wasn’t expecting it to be single player. I thought I was basically black desert 2. My bad

        • steel_for_humans@piefed.social
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          1 day ago

          It technically started as an MMO. That was their initial idea, but after they started development, they changed direction. That shows in the game to some extent, because the quests are kinda scattered and there is not always linearity, sometimes you get quests out of nowhere which doesn’t make sense. There are some short fedex type quests or tasks, too, but at the same time playing Crimson Desert does not feel like a single player MMO. Exploration is fantastic, but you should know that this game doesn’t hold your hand. You are free to do whatever and to discover the mechanics on your own. There are puzzles with no explanation whatsoever. Sometimes you’ll stumble on some hidden area with an environmental puzzle and no idea what to do. The last game like that was last year’s Hell is Us (a highly recommended hidden gem). Crimson Desert is just fun.

    • Dyskolos@lemmy.zip
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      1 day ago

      Kinda true. But also depends. A shitty game selling 5mio and retaining 5% is worse than a great game selling 100k and retaining 50%

      I’m extremely fast at math, but horribly bad, so…just assume the numbers match the point 😁

      But yes of course. For an online game, sales can give a rough estimate of success.

      • nyctre@piefed.social
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        1 day ago

        Oh, yeah, I definitely agree. A high retention rate is obviously preferable but at such high sales numbers, I’m sure many of them are only gonna be there for a short while. I’m pretty sure not even WoW can retain so many people anymore.

        Steam reviews are fairly positive, which is a good sign but I guess it remains to be seen how many will still be playing in a month or two. And how many will be back for the first content patches.

        • Dyskolos@lemmy.zip
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          1 day ago

          True. I haven’t even seen that it already released, and yes, it looks very good.

          Also true for wow…though there are still many players. Interestingly, as nothing much did change over the last, I dunno, 500 years since its release