Oh, yeah, I definitely agree. A high retention rate is obviously preferable but at such high sales numbers, I’m sure many of them are only gonna be there for a short while. I’m pretty sure not even WoW can retain so many people anymore.
Steam reviews are fairly positive, which is a good sign but I guess it remains to be seen how many will still be playing in a month or two. And how many will be back for the first content patches.
Kinda true. But also depends. A shitty game selling 5mio and retaining 5% is worse than a great game selling 100k and retaining 50%
I’m extremely fast at math, but horribly bad, so…just assume the numbers match the point 😁
But yes of course. For an online game, sales can give a rough estimate of success.
Oh, yeah, I definitely agree. A high retention rate is obviously preferable but at such high sales numbers, I’m sure many of them are only gonna be there for a short while. I’m pretty sure not even WoW can retain so many people anymore.
Steam reviews are fairly positive, which is a good sign but I guess it remains to be seen how many will still be playing in a month or two. And how many will be back for the first content patches.
True. I haven’t even seen that it already released, and yes, it looks very good.
Also true for wow…though there are still many players. Interestingly, as nothing much did change over the last, I dunno, 500 years since its release