It seems like the following is indeed interesting, yet I’ve never ever experienced Arc Raiders myself! Have you? ^^

But often, players are just talking. A YouTube video called The Humans of Arc Raiders, inspired by the photographer who interviews strangers in New York City, includes conversations with randomly encountered players. They talk about family struggles, work lives, depression, autism and, in one case, a lung collapse. In one conversation, a heavily armed player in green armour named Poopy candidly asks another raider: "What’s it like having kids, dude?”

When I first jumped into Arc Raiders, I found a dichotomy on the topside, where birds sing and plants thrive among the carcasses of downed machines. The more I wandered around this 1970s-style retro-future setting, the more I bumped into other humans, many of whom offered help, such as medical supplies. Mostly we snuck around and battled robots together. It was tense at times, sometimes scary, but often relaxing.

In one session, I encountered another player with a British accent who was also new to the game. "Have you been killed by another person yet?” he asked me, as we explored a burst concrete dam complex. "Because every person I’ve met has been friendly,” he added. “No one kills each other.”

Source [web-archive]

  • Katana314@lemmy.world
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    7 hours ago

    One thing I appreciate about the game is the natural enforcement of rules. Usually, in a game we see strict, coded enforcement: You’re not punished for attacking a teammate, you either physically can’t, or you’re removed from the game when it’s demonstrated to be intentional.

    In Arc Raiders, if there’s no witnesses, you CAN get away with murdering another player. It comes with risks, for instance people could hear and deduce the situation. I think having that as a possibility actually makes the friendly interactions feel more positive. It’s more of an intentional choice.

    There’s perhaps something interesting to say about game design mechanics there - where something exists in the game but is not actively rewarded or encouraged nor punished.

    • tan00k@lemmy.world
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      7 hours ago

      Well you physically can’t attack teammates in arc raiders either. And since we all know aggression based match making exists, there is a punishment (albeit ephemeral) for killing other players.

      But beyond that I agree, it is fun anarchy

      • noobdoomguy8658@feddit.org
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        4 hours ago

        Fire will still damage them, so Fireball Burners and Blaze Grenades are still there as an option. I think you can also stun your teammates.

        There’s been reports of griefing randoms doing this for profit.