For me, it has to be Alien: Colonial Marines as it’s terrible due to inconsistent frame rate (moments the game ran smooth and times where lag was insane, even with the best hardware). Both player & enemy AI is crap since the combat wasn’t even that immersive plus Xenomorph AI isn’t as intimidating due to it being poorly implemented.

  • Agent_Karyo@piefed.world
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    4 days ago

    I never knew there were two Beverley Hills Cop video games. Although both sound very uninspired. I might check out the 1990 DOS version, as an excursion in time type of experience.

    Some other adaptions that I thought were interesting:

    • City of Lost Children - Seems like the art was great but the point and click gameplay was horrendous. Might have to play this with a guide.
    • Fifth Element - Sounds like a 90s era cheap tie-in game.
    • The Crow: City of Angels - As described in the wiki article, the beat em up gameplay sounds as generic as you can get. The Crow could make for an awesome RPG experience.
    • Cutthroat Island - One of my hidden gem movies (probably mostly nostalgia), game doesn’t sound interesting. Why couldn’t they make a Cutthroat Island strategy game in the vein of Tropico 2: Pirate Cove?
    • Fight Club - Superficially, it sort of makes sense to make a fighting game based on Fight Club, but in reality this is an awful fit for the book/movie.
    • The Godfather (1991) - An action side-scroller based on The Godfather?
    • The Lawnmower Man - Might have to check out the FMV version, it could work well considering the 90s themes and aesthetics.
    • Little Nicky - Last time I watched this (in the cinema no less), I was a young kid. The game doesn’t seem (as) awful compared to the low quality tie-ins on the list.
    • Minority Report: Everybody Runs - Sounds like a shit tier action tie in for a pretty unique movie / short story.
    • No Escape - Would have never thought this movie would have had a game adaption, but it sounds like it was a super low effort adaption using source code from other movie adaptions from the early 90s.
    • Pandorum - You could make a really RPG or strategy game based on the Pandorum movie. I am assuming the iPhone only game was low effort and shit.
    • Platoon (2002) - Surprised to see there was an RTS variant, although the reviews suggest it was complete shit.
    • Ratatouille - One my favourite animated movies and they adapted it as a platformer? A strategy/tycoon (restaurant management) game would have been so cool.
    • The Sky Crawlers: Innocent Aces - One of my favourite movies. This is Wii only, I wonder if it’s playable on PC. Sounds like a good game.
    • Vampire Hunter D - Not sure if 90s era RE style survival horror is a good fit for the Vampire Hunter D movies. Might be a pain to emulate on PC.
    • Waterworld - While not a direct adaption, Flotsam does work as a spiritual strategy/colonysim adaption for Waterworld. The formal adaptions don’t look appealing.
    • Wild Wild West: The Steel Assassin - I remember playing this as kid, it didn’t seem too impressive even back then.

    Might have to check out City of Lost Children, The Lawnmower Man, The Sky Crawlers: Innocent Aces (if I can make it work on a PC) and possibly Little Nicky (purely for the sake of nostalgia).

    • dejected_warp_core@lemmy.world
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      2 days ago

      The Crow could make for an awesome RPG experience.

      It really deserves the Disco Elysium treatment. Yeah, the eponymous anti-hero gets his kill on throughout the whole story, and that’s tempting to build a game out of; standard revenge plot stuff. That said, there’s way more on offer here. How about a detective story that follows a murderer that’s already dead? Or, maybe you start off not knowing you’re dead and puzzle that together as you go. Or perhaps you’re constantly crossing paths with said detective, solving your own mystery, always a step behind the shadow of your dead friend?