Full post: Exact budgets of video-game productions can be tough to corroborate (more transparency from publishers would be nice!) but the numbers I’ve heard floating around AAA game dev these days are $300 million or more — sometimes much more! — which I think helps explain the current state of the industry

To address some frequently asked questions:

  • These are US and Canada productions. If you’re wondering why game X cost so much less, it was probably made elsewhere
  • These budgets are almost entirely dev salaries + overheard and have nothing to do with executive compensation (which is mostly stock)
    • HubertManne@piefed.social
      link
      fedilink
      English
      arrow-up
      1
      ·
      3 hours ago

      I mean he did after a few years but in order to have the time to make it a go he needed to devote all his energies to it. Do it full time. This was way back when books and publishers was more a typical thing. I assume its even harder today.