• CosmoNova@lemmy.world
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      5 days ago

      They will use placeholders but none of these things will make them considerably more productive, I think. They use LLMs because managers got FOMO.

  • hperrin@lemmy.ca
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    5 days ago

    So, AI generated code, but not AI generated textures. That’s still slop.

    • reksas@sopuli.xyz
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      5 days ago

      and likely also ai generated plotlines and other stuff, just maybe tidied up by humans.

      I’m almost certain that crimson desert did something like that. Even though the game looks very good and has good content, everything just feels so… uninspired. The quests too you do to random people, like there was some smith that has broken his hammer and cant use it. When you turn in the wood for the hammer, he basically just goes “I can use my hammer again” and that is that. Everything else also feels kind of same about the game. Things are bad when even ubisoft games start looking like height of inspiration when compared to your game.

      • LucidNightmare@anarchist.nexus
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        4 days ago

        I had this same exact thought as you while playing the opening of Crimson Desert. Then, in all honesty, the writing got better. It was weird when things actually started to make sense, but at least it makes sense now. lol

      • Coelacanth@feddit.nu
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        4 days ago

        Same goes for some of the main story writing I’ve seen. Truly uninspired stuff, just absolute blandness.

  • taiyang@lemmy.world
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    5 days ago

    I feel like they’re just covering their asses because the c-suite wants their AI summaries in emails and shit, but the devs know using it for anything is creative suicide. That, and maybe localization still wants their AI tools, which predate LLMs but probably get lumped in anyway.

  • MoogleMaestro@lemmy.zip
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    5 days ago

    This feels like a way for them to say fuck generative AI, but also, hey investors, don’t pull out we can find something else to do with it I guess…

    Ultimately, if you’re a publicly traded company, the calls to “use AI and use it now” are too strong for tech companies to completely ignore, so it’s at least good that they’re drawing a line from an ethical and artistic standpoint. Once the bubble pops, they can probably take a “I told you so” victory lap.

    • hperrin@lemmy.ca
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      5 days ago

      To me it sounds more like them saying fine we’ll hire real artists, but we won’t hire real devs.

      • otp@sh.itjust.works
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        5 days ago

        They’ll still have devs. Maybe fewer devs and no junior devs.

        …which will suck for the company when they do their next round of layoffs.

    • mrmaplebar@fedia.io
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      5 days ago

      AI can absolutely be used in a responsible, effective and enhancing way.

      Maybe it can, but only if it’s trained responsibly, and not through the unprecedented exploitation of the labor and culture of the creative class like pretty much every large scale generative AI application out there.

    • hperrin@lemmy.ca
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      5 days ago

      I have yet to see any dev use it in a responsible, effective, and enhancing way. It always makes them take longer and produce worse code. With the exception of those who are already worse coders than the AI.

    • jtrek@startrek.website
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      5 days ago

      Humans are lazy and kind of stupid. Given an easy option that works more than, I don’t know, 50% of the time, they’ll do it.

      I wonder if anyone’s done studies on how often a “shortcut” has to fail before people stop using it.