EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.
Always fun to develop a record-selling game. You lose your job as a thanks! 🤮
Doesn’t EA do this after pretty much every major release? Bring in a ton of part-timers and consultants in the rush to release. Go live with a buggy half-assed product. Fire most of the team to save costs. Then coast on marketing and DLC for a few years, before you kick off the next dev cycle and do it again?
Doesn’t EA do this after pretty much every major release? Bring in a ton of part-timers and consultants in the rush to release. Go live with a buggy half-assed product. Fire most of the team to save costs. Then coast on marketing and DLC for a few years, before you kick off the next dev cycle and do it again?