Archived article: https://archive.md/HONwC

They’ll release one more update (my guess is whatever release-ready content they’ve already got), then the servers will shut down next Thursday.

“We don’t need player counts to be super huge in order to be successful” is starting to ring hollow.

  • tiberius@lemmy.ca
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    6 hours ago

    High risk, high reward. At least 2 million players tried the game and said, “No thanks.”

    Real indie studios would kill to get those player numbers.

    • scala@lemmy.ml
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      2 hours ago

      If those numbers weren’t fudged. Steam only had 97k peak players. Usually those numbers are doubled on console. Not 2000% more.