this shuts down rumors that bethesda will move to unreal engine for ES6

  • baatliwala@lemmy.world
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    13 hours ago

    I mean, it’s a new version, you’d hope they’d fix at least some issues - me, massively coping

    • The_Decryptor@aussie.zone
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      9 hours ago

      It’s mostly a tooling issue, so they really could, but I still doubt it.

      I remember installing conflicting mods with Fallout 3, and you just had to run a tool to examine the mods and merge the changes together (and warn you if they genuinely conflicted). It was like a 1 click process and I’m amazed it hasn’t been moved into the engine itself.