It’s mostly a tooling issue, so they really could, but I still doubt it.
I remember installing conflicting mods with Fallout 3, and you just had to run a tool to examine the mods and merge the changes together (and warn you if they genuinely conflicted). It was like a 1 click process and I’m amazed it hasn’t been moved into the engine itself.
It’s mostly a tooling issue, so they really could, but I still doubt it.
I remember installing conflicting mods with Fallout 3, and you just had to run a tool to examine the mods and merge the changes together (and warn you if they genuinely conflicted). It was like a 1 click process and I’m amazed it hasn’t been moved into the engine itself.
This is also available for the more recent Elder Scrolls games, like Skyrim, Oblivion, Morrowind