It’s a decent enough game, but I don’t really love it. The items are all so boring and the passives aren’t much better. Wish there was actual run-changing items like in Isaac.
Edmund has said he specifically did this on purpose. There’s no singular game winning item. The power comes from combinations. He added passives and items that seem boring at face value but get better when synergizing with something else.
With all that said I think the breeding is what will make runs broken. Good items will be an unnecessary cherry on top when your cats are overpowered from the start.
Yes the synergies are what makes it but im hoping i unlock recollection later because there are some synergies I know will be broken if I can just get all thr perks/abilities at the same time.
It’s a decent enough game, but I don’t really love it. The items are all so boring and the passives aren’t much better. Wish there was actual run-changing items like in Isaac.
Edmund has said he specifically did this on purpose. There’s no singular game winning item. The power comes from combinations. He added passives and items that seem boring at face value but get better when synergizing with something else.
With all that said I think the breeding is what will make runs broken. Good items will be an unnecessary cherry on top when your cats are overpowered from the start.
Yes the synergies are what makes it but im hoping i unlock recollection later because there are some synergies I know will be broken if I can just get all thr perks/abilities at the same time.
From what ive seen the crazy stuff is quite a ways into the game, too much of a time commitment for me
I’ve played a bit now. My first broken build was probably around 30 hours in. Which, yeah, is a bit.
I enjoyed the game before I started seeing broken builds. It’s still a solid tactics game. But it’s a genre I like.