completely predictable outcome of an obviously stupid fucking idea
Nah, it could have worked if Meta started by
sell the hardware to businesses and schools at a loss, with a requirement users be able to take the sets home.
Publish standards to allow all apps to have multiplayer and compatible full body avatars, same control scheme, movement, etc.
buying up VRChat and any other apps with a large user base, refactoring them for compatibility.
Develop and release free multiuser apps, from virtual office/meetings to virtual movies to home decor.
Somehow FB didn’t even try to exploit the same effects that forced everyone into Apple, MS, and FB.
To be clear, its for the best, the end result of FB giving out millions of headsets at a loss would have been making even more money selling much more precise user data, and virtual nikes and shit.
The real selling point would be that everyone else is using it and you need to use it to interact with them, same with FB. How many people are still forced to maintain a FB account to talk to their boomer relatives?
ChatVR, RecRoom, Roblox, BattleBit, Project Loom (Which Google killed for no reason, but it wasn’t because of lack of success), and of course the OG, Second Life.
Hell you could even make the arguement for Elite Dangerous and Star Citizen if they ever finish it.
Some of those projects haven’t just been successful they’re so successful that they are starting to affect government policy.
How have they affected government policy, beyond Roblox probably causing some laws being passed about exploitation and protection of minors?
You have a point, I think the big thing FB failed to capitalize on is that someone who wants to use ChatVR or Roblox has to go into chatVR or roblox. FB had an opportunity to build an entire ecosystem they control, and they failed to get anyone inside of it.
I genuinely have no idea how they managed to spend that much money and not get a single decent app. Horizons literally looked like a tech demo someone slapped together for a gamejam or something.
Nah, it could have worked if Meta started by
sell the hardware to businesses and schools at a loss, with a requirement users be able to take the sets home.
Publish standards to allow all apps to have multiplayer and compatible full body avatars, same control scheme, movement, etc.
buying up VRChat and any other apps with a large user base, refactoring them for compatibility.
Develop and release free multiuser apps, from virtual office/meetings to virtual movies to home decor.
Somehow FB didn’t even try to exploit the same effects that forced everyone into Apple, MS, and FB.
To be clear, its for the best, the end result of FB giving out millions of headsets at a loss would have been making even more money selling much more precise user data, and virtual nikes and shit.
No. The entire concept is just dumb. Adding less efficient means of doing things isn’t a selling point.
The real selling point would be that everyone else is using it and you need to use it to interact with them, same with FB. How many people are still forced to maintain a FB account to talk to their boomer relatives?
Clearly the idea isn’t done because there are other versions of the metaverse that work very well and are making money.
What do you mean?
ChatVR, RecRoom, Roblox, BattleBit, Project Loom (Which Google killed for no reason, but it wasn’t because of lack of success), and of course the OG, Second Life.
Hell you could even make the arguement for Elite Dangerous and Star Citizen if they ever finish it.
Some of those projects haven’t just been successful they’re so successful that they are starting to affect government policy.
How have they affected government policy, beyond Roblox probably causing some laws being passed about exploitation and protection of minors?
You have a point, I think the big thing FB failed to capitalize on is that someone who wants to use ChatVR or Roblox has to go into chatVR or roblox. FB had an opportunity to build an entire ecosystem they control, and they failed to get anyone inside of it.
I genuinely have no idea how they managed to spend that much money and not get a single decent app. Horizons literally looked like a tech demo someone slapped together for a gamejam or something.