The concepting stage is a really crucial and foundational stage in terms of design, but it can also influence writing, gameplay, etc. as an artist explores the thing they’re concepting.
I don’t like genAI, and think that using it at such an important stage will invariably mean it ends up influencing the game. I want to play games or experience media made with intention by people, not bland products shat out by a chatbot.
You: “The exercise at the gym stage is really crucial to building muscles. I don’t like cars and think that using it at such an important stage will inevitably mean it ends up influencing the training”.
I mean, if you just want to invent and imagine things and then get angry at them, go ahead.
I’m just trying to tell you that Larian isn’t replacing anything or anyone with AI, they’re using it to help with the foundational stage of some processes, which is how it’s supposed to be used. Throw shit at the wall and see what sticks, then work off of that.
Like… It’s hilarious to complain about their use of AI like that in the context of the fact that they currently employ 27 concept artists and are hiring more.
I think maybe you’re having a different argument than me? I didn’t say they were replacing anyone or anything with AI.
What I have expressed an issue with is exactly what you described:
they’re using it to help with the foundational stage of some processes, which is how it’s supposed to be used. Throw shit at the wall and see what sticks, then work off of that.
And you dismissively and incorrectly compared that to driving to the gym.
I think maybe try a different LLM to come up with your arguments, maybe Claude? Because the one you’ve got thinking for you right now doesn’t seem to be working lad.
I think what they’ve said is that they’ll be using it in the ideation stage, which is part of the process of creating concept art. They’ve also said they often use it to “develop concept art”, which could well just be a slip of the tongue by management rather than a clear statement by somebody involved in the process.
The concepting stage is a really crucial and foundational stage in terms of design, but it can also influence writing, gameplay, etc. as an artist explores the thing they’re concepting.
I don’t like genAI, and think that using it at such an important stage will invariably mean it ends up influencing the game. I want to play games or experience media made with intention by people, not bland products shat out by a chatbot.
Larian: “We use cars to get to the gym”.
You: “The exercise at the gym stage is really crucial to building muscles. I don’t like cars and think that using it at such an important stage will inevitably mean it ends up influencing the training”.
Yeah it’s exactly like that mate lol, did you get ChatGPT to come up with that poor, poor analogy or are you just thick?
I mean, if you just want to invent and imagine things and then get angry at them, go ahead.
I’m just trying to tell you that Larian isn’t replacing anything or anyone with AI, they’re using it to help with the foundational stage of some processes, which is how it’s supposed to be used. Throw shit at the wall and see what sticks, then work off of that.
Like… It’s hilarious to complain about their use of AI like that in the context of the fact that they currently employ 27 concept artists and are hiring more.
I think maybe you’re having a different argument than me? I didn’t say they were replacing anyone or anything with AI.
What I have expressed an issue with is exactly what you described:
And you dismissively and incorrectly compared that to driving to the gym.
I think maybe try a different LLM to come up with your arguments, maybe Claude? Because the one you’ve got thinking for you right now doesn’t seem to be working lad.
OK, let’s make this clear: do you think they’re using AI for making concept art?
And drop that LLM bit, it’s just tiring. It’s as old and tiresome as the “MS is paying you” bit.
I think what they’ve said is that they’ll be using it in the ideation stage, which is part of the process of creating concept art. They’ve also said they often use it to “develop concept art”, which could well just be a slip of the tongue by management rather than a clear statement by somebody involved in the process.