• GeneralEmergency@lemmy.world
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    2 days ago

    Noooo!!!

    It is ok for Gabe to be billionaire and profit off predatory gambling practices on children and micro transactions and selling broken games and selling unfinished games and repeatedly trying to monopolise the pc hardware industry and being anti consumer and taking 30% of all game sales

    Because he monopolised the PC marketplace so I no longer have to leave the house to buy anime porn games.

    • LwL@lemmy.world
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      10 hours ago

      Complaining about the 30% is insanity, that’s how retailers work, it’s not an unusual cut for an online store.

      I fail to see how steam is anti-consumer, or how it ever actively tried to monopolize anything.

      Selling broken, unfinishedband shovelware games was just them giving in to the demand to let everything on the store, after people (rightfully imo) hated greenlight.

      Fuck the gambling though

      • GeneralEmergency@lemmy.world
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        7 hours ago

        Complaining about the 30% is insanity, that’s how retailers work, it’s not an unusual cut for an online store.

        Epic takes 12% and 0% until the game reaches a million. Devs are paid in full for free and giveaways and games on sale.

        Microsoft also only takes 12%

        It’s only standard because Gabe got his greedy hands there first.

        • LwL@lemmy.world
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          6 hours ago

          Physical retailers have been taking 30% before steam was even a thing. And no, the physical storage does not mean they should be paid more, because steam provides hosting capabilities that also cost money. Console stores from limited research seem to also take 30%.

          Epic takes less because they operate the store at a loss in a desperate attempt to gain market share. If ms takes less, it’s for the same reason.

    • SaltyIceteaMaker@lemmy.ml
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      1 day ago

      he didnt monopolise anything. the consumers did. valve does not enforce a monopoly, its just the competition shoots themselves in the foot all the time

      also for the 30% you get a hell of a lot of service as a dev, including but not limited: the biggest storefront in PC gaming servers provided by valve managing of transactions free advertising on mentioned storefront. and thats just a tiny part od what you get.

      and he aint trying to monopolise harware, nothing is preventing you from installing Windows on your steam devices, nor are you limited in peripheral harware choice (like controllers)

      valve aint forcing you to do shit, therefore they aint monopolising anything. the competition just kills itself by providing horrendous service

      • GeneralEmergency@lemmy.world
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        1 day ago

        valve does not enforce a monopoly, its just the competition shoots themselves in the foot all the time

        Since you’re clearly too young. I’ll give you a history lesson.

        Twenty years ago. Valve started paying publishers to change their physical games to use Steam. The Disc (because games came on discs back then) were useless without the Steam code.

        They also paid for exclusivity. As there were quite a few digital distribution platforms at the time. IGN even had one.

        free advertising on mentioned storefront

        Aww dude. There’s no free advertising.

        • vapeloki@lemmy.world
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          1 day ago

          Since you’re clearly too young. I’ll give you a history lesson.

          I am clearly not to young, let me chime in.

          20 years ago, publishers had the full Control. Indie publishing was not possible.

          The big studios controlled what you can play, and on wahr price. They took a big big share of the profits.

          Now, with platform like Steam, self publishing is a thing, and more.

          Yes, of course they tried to get some traction on steam. Epic games, Sony PlayStation, Xbox, all do exclusivity deals!

          Yes, valve takes 30% of every transaction on Steam. Publishers take up to 60% … And so you play games published by auch publishers? Yes? And you don’t feel bad about yourself?

          • GeneralEmergency@lemmy.world
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            1 day ago

            Twenty years ago, was 2005.

            Cave Story was the year before, Dwarf Fortress was a year out, and Doom was Doom.

            Self publishing was a big thing, shareware and early online distribution. Even bigger than it is now. (Because there’s not a monopoly sucking in all the eyes(which includes you it seems as you can’t even imagine a non-Steam world (probably because you’re a young lad trying to act old)))

            • vapeloki@lemmy.world
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              1 day ago

              Downloading capacities where a major issue. Distribution required still discs. Doom was published 1995, not 2005.

              Dwarf Fortress and cave story where “small games” considering the total binary size. But, games started to take up multiple hundred megabytes, leading to massiv traffic costs back in the day. I was working my first it job at this time. At a hosting company. Having 100GB of downloads a month was rare, and the price for it was massive.

              Dude, I wish I would be under 40 again, but I am not.

              • GeneralEmergency@lemmy.world
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                7 hours ago

                My point was that self distribution was already a thing.

                And Steam didn’t improve download speeds. If Steam was around then it would be subject to the same speed restrictions.

        • SaltyIceteaMaker@lemmy.ml
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          1 day ago

          no free advertising yeah you pay it via the 30%

          twenty years ago… alright i may have been wrong in that regard, however 20 years are more than enough time to catch up. epic games and basically every publisher tried to do so, also with their own exclusivity and all. but they didnt. cause they suck. steam doesnt suck. it actually provides a good service, maybe not 20 years ago, but today they do.

          • Aceticon@lemmy.dbzer0.com
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            1 day ago

            however 20 years are more than enough time to catch up

            I suggest you read about the Network Effect in markets.

            It’s not at all easy to reverse the market share of a business which benefits from a dominant market position in a market were such effects are strong, even when they turn complete shit (example: Twitter), which Valve hasn’t.

            PS: A “20 years made no difference” example: Microsoft and Windows, with which a literally free product - Linux - competes.

            • SaltyIceteaMaker@lemmy.ml
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              16 hours ago

              if you count a user base of 4-5% a competition then every other launcher is a competition to steam, which i completely disagree with. 4-5% isnt even barely a competition, its a couple of people deviating from the norm.

              and to the network effeft:

              …depends on the number of users of compatible products

              what exactly has to be compatible here? the game will run no matter where i buy it, the only difference is how enjoyable the launcher is

    • vapeloki@lemmy.world
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      1 day ago

      Yes Steam is a defacto monopoly. But not through the actions of Valve but through the actions of it competitors.

      Valve does not behave like a monopoly, and it takes its money to improve gaming for all.

      I would get it if someone here would be really simping for Gabe. But may I remind you all, this is a shitposting community and this is a meme.

      If not for Valve and their openness towards Linux, Microsoft would long have followed Apple and made a walled garden out of Windows.

      If you want to make sure that gaming is not getting a walled of eco system be Sony, Nintendo and Microsoft, that you need Valve.

      Just look at that release: NO AI bullshit, no walled garden, no vendor locking. No locked bootloader’s, repairability and consumer rights are in the focus.

      If course you can point out that this is a profit oriented company and everything they do, they do to make money. And I would not argue with that.

      But this? What is this? Why?

      • GeneralEmergency@lemmy.world
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        1 day ago

        Yes Steam is a defacto monopoly. But not through the actions of Valve but through the actions of it competitors.

        Being honest with you. I didn’t read past this. Because it’s so obvious you’re a young G*mer who has only lived in a Steam world.

        Steam paid for exclusivity with publishers. Getting them to not only pull games from other online stores (because there were a number of stores back in the day before Steam killed them).

        But also to change their physical copies to use Steam as DRM.

        consumer rights are in the focus

        Ok so I skimmed the rest of the comments and had to laugh here. The EU literally had to come out and tell Valve to stop being anti-consumerist cunts. And even now they’re only doing the bare minimum. Jesus Christ you must still be in school.

        • vapeloki@lemmy.world
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          1 day ago

          Ok, so answering after reading the first line and the again you are to young you have no ideas.

          Even if I was that young, that is just a stupid line of argument.

          But, considering the fact that I am in IT for over 20 years now, it is just hilarious.

          Just for reference, the first picture with me and a PC on it. Maybe you can calculate my age from this…

            • vapeloki@lemmy.world
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              6 hours ago

              Am I? Proof? Srsly, it you have some hard fact’s (beside a single ruling some years ago because of geo blocked keys), let me know.

              I bought my games on Humble, and GOG for a very long time. Since humble offers specific packages now only through a fucking Windows only Launcher and GOG likewise, I am FORCED to use steam…

              But I prefer DRM free content.

              That does not change the fact that I think valve is the most consumer friendly company on the market currently.

              But this does not make me a fanboy or someone who must have steam the the good guy