Complaining about the 30% is insanity, that’s how retailers work, it’s not an unusual cut for an online store.
I fail to see how steam is anti-consumer, or how it ever actively tried to monopolize anything.
Selling broken, unfinishedband shovelware games was just them giving in to the demand to let everything on the store, after people (rightfully imo) hated greenlight.
Physical retailers have been taking 30% before steam was even a thing. And no, the physical storage does not mean they should be paid more, because steam provides hosting capabilities that also cost money. Console stores from limited research seem to also take 30%.
Epic takes less because they operate the store at a loss in a desperate attempt to gain market share. If ms takes less, it’s for the same reason.
Complaining about the 30% is insanity, that’s how retailers work, it’s not an unusual cut for an online store.
I fail to see how steam is anti-consumer, or how it ever actively tried to monopolize anything.
Selling broken, unfinishedband shovelware games was just them giving in to the demand to let everything on the store, after people (rightfully imo) hated greenlight.
Fuck the gambling though
Epic takes 12% and 0% until the game reaches a million. Devs are paid in full for free and giveaways and games on sale.
Microsoft also only takes 12%
It’s only standard because Gabe got his greedy hands there first.
Physical retailers have been taking 30% before steam was even a thing. And no, the physical storage does not mean they should be paid more, because steam provides hosting capabilities that also cost money. Console stores from limited research seem to also take 30%.
Epic takes less because they operate the store at a loss in a desperate attempt to gain market share. If ms takes less, it’s for the same reason.