all parts of videogames are art. sound, visuals, level design, code. you could make the argument that someone who enjoys some of those things but not all of them could more easily get a thing out the door if they could automate one part of it.
Why should a single developer of a game not be allowed to offload making textures for a gravel road or some other brain-numbing task onto AI, and use the time saved to make the main features of the game better?
all parts of videogames are art. sound, visuals, level design, code. you could make the argument that someone who enjoys some of those things but not all of them could more easily get a thing out the door if they could automate one part of it.
Why should a single developer of a game not be allowed to offload making textures for a gravel road or some other brain-numbing task onto AI, and use the time saved to make the main features of the game better?
exactly. aside from the ethical concerns of using unknown source material.