Ah shit I was really hoping that was a documentation issue, not an implementation bug. Deep down I knew the truth. Autoplay Dialogue will soothe that pain though. I’m going through my first playthrough and having to manual “Next” all the dialogue is a bummer.
Ah shit I was really hoping that was a documentation issue, not an implementation bug. Deep down I knew the truth. Autoplay Dialogue will soothe that pain though. I’m going through my first playthrough and having to manual “Next” all the dialogue is a bummer.