• Toga65@lemmy.world
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    8 hours ago

    I mean having devs turn over the games to players after they cease development is not crazy at all.

    Live service games can still absolutely be playable once development has ceased.

    Anyone can run a server.

    Stop killing games is a no brainer initiative

    • Captain Aggravated@sh.itjust.works
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      8 hours ago

      Sure. I remember when Id Software released Doom as open source. They had just released Quake II earlier that month, Doom was old news and not really a money maker for the company, so they opened the source code to let the community play with it. That was a cool thing to do, it should be done more often.

      I would say yeah, you should build a game in such a way that it can be played once its abandoned. The greed vampires who are actually in charge won’t let a law like that be passed. Or if it is, they’ll ignore it.

      • Duamerthrax@lemmy.world
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        7 hours ago

        Doom, Build Engine games, Marathon. I can still play those games, but even if Bungie faux-Marathon ever comes out, I wouldn’t be able to play it after a few years. One of the biggest turnoffs to these As-A-Service games is time limited events. I don’t want to feel nostalgic for something and not be able to replay it. Between the discussions on Hell Divers II events and the Sony fuckary, I’m glad I passed. Fuck, I remember my hype for Hawken dying when I saw it was going to be f2p.

        • Captain Aggravated@sh.itjust.works
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          7 hours ago

          I strongly dislike the end-around that these “live service” games are trying to do around copyright law. I’m a strong proponent of the idea that intellectual property law is a compromise. You get some time to make your money on your idea, then it becomes the heritage of all mankind. Treating games as a service is an attempt to weasel out of their end of the bargain.

          So I don’t fucking buy them.

        • Toga65@lemmy.world
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          6 hours ago

          I miss Hawken so god damned much…

          Perfect example of a game that could easily have been community hosted