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Tony Bark@pawb.social to Games@lemmy.worldEnglish · 2 months ago

Rebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'

www.pcgamer.com

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Rebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'

www.pcgamer.com

Tony Bark@pawb.social to Games@lemmy.worldEnglish · 2 months ago
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Rebellion makes big games, but not that big.
  • 5714@lemmy.dbzer0.com
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    2 months ago

    Open Source does it all the time, just with a slower pace.

    • magic_lobster_party@fedia.io
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      2 months ago

      How many open source projects have 2000 concurrent contributors working full time on it?

    • Tony Bark@pawb.socialOP
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      2 months ago

      Excluding the “Open Core” projects, those people don’t normally have management breathing down their necks.

      • vrighter@discuss.tchncs.de
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        2 months ago

        open core isn’t open source, imo.

        • Tony Bark@pawb.socialOP
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          2 months ago

          That’s why I put it in quotes.

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