The layoffs at one of your studios most able to ship games is a bonkers, stupid decision; but pivoting Obsidian to making a new Fallout game is a good business decision if you don’t care about what your creatives feel led to create.
The layoffs at one of your studios most able to ship games is a bonkers, stupid decision; but pivoting Obsidian to making a new Fallout game is a good business decision if you don’t care about what your creatives feel led to create.
they loved using it on new vegas
Did they? I was under the impression that was just the only real option at the time, not that they had any real love for the engine itself.
from interviews with some of the devs they have said they loved working with the engine. might have been sawyer who said it, cant really remember for sure