I’m glad it’s highlighted on Prince of Persia: The Lost Crown in particular, because that was the first game I’d bought from Ubisoft in years, and the extra launcher deterred me from considering buying any of their other games for a long while still. EA still has launchers on older games like It Takes Two and A Way Out and Dragon Age II and Inquisition that create obstacles for LInux compatibility and offline play, but newer titles like Split Fiction and The Veilguard no longer have the extra launcher problem. It’s good to see Ubisoft following this trend, and hopefully they can stop standing in the way of their own success.



This is like the only good game they put out in forever. Great combat, I had fun coming up with combos in it, but I dropped it eventually because it dragged on for too long, and the further I progressed, the fewer enemies I could juggle, so I was having less and less fun.
That clone fight was peak though. Reminded me of an almost identical fight in F.I.S.T: Forged in Shadow Torch—yet another metroidvania with awesome combat and combo system.