

Less AAA trash fires and better access to actual passion projects because they aren’t being drowned in a sea of mediocrity?
This is an absolute win on all sides
Please do not perceive me.
Less AAA trash fires and better access to actual passion projects because they aren’t being drowned in a sea of mediocrity?
This is an absolute win on all sides
More than the doctors? No, absolutely not.
More than the bean counters who want to replace these doctors with unsupervised robots? I’m a lot more confident on that one.
I think LAN is still dead but offline single player works fine.
From what I’ve been able to gather, it’s basically a sandbox. Imagine if F:NV had no main quest but allowed you to create your own faction. You’re just unleashed onto the wasteland to do whatever and let everyone else respond to it.
That is to say, much of the fun comes from building drug running bandit empires.
I’ve never met this man in my life and I am 100% confident it was the latter.
You ever tried to pull over an entire freeway full of cars at once?
Look man, we work with what we’ve got. We just stuck to the struggle a little longer than everyone else did.
There was a time in our history when America had a very rich and robust set of independent culinary practices, homestead food adapted from whatever cuisine that particular family or community brought with them to America, cooked out of whatever you could rustle up locally. A lot of that disappeared when grocery stores and mass production of food became practical and available. But the Cajuns, being the stubborn French children that we are, just decided nah, we’ll keep cooking up the gators and the sea bugs. I don’t need to go buy meat from the butcher when I can literally take a rifle twenty paces out my back door and sight three gators with it. Hell we had to kill a gator once that I wasn’t even hunting, but he came up on our property and tried to pick a fight with my dog. Well, now we have this big old dead gator laying in the yard. What do we do with it? You skin him and cook him, obviously.
This was in 1999. I haven’t lived there in a while but I’d bet my left nut stuff like that is still happening down there.
We still like the grocery store because you can’t go hunt up a case of Pabst out of the bayou, but some combination of the fact that a) cuisine is a big part of our culture, b) hunting your own food is cheap, and c) most parts of Louisiana have been poor as hell since the beginning of recorded history - all comes together to mean that the local cuisine has remained weird for a lot longer than most other places in America. It also means these same local recipes have been being perfected for 200 years. Your meal might be gator tail garnished with frogs and topped with a sauce you can’t pronounce, but it will be god damn delicious and that’s a promise.
[…] because they don’t allow you to run older versions of games.
They do if the dev makes it available, I’m looking at four different versions of Terraria in the beta menu right now that stretch back four major versions. I’m pretty sure a couple games in my library somewhere have their entire update history in there, though I can’t think of one to name off the top of my head right now, that’s not a feature I use very often. [Edit: Rift Wizard is one that does precisely this, I knew I had at least one in here]
This is not true of all games, but it could be, either directly by game devs without Valve even having to care, or via pressure by Valve by just making older versions available whether the devs want it or not. I think the latter option is probably the better move, but there’s technically nothing stopping the former other than the game devs themselves.
There’s also a valid argument that making downpatching very easy would be a huge boon to piracy. This is a reasonable talking point no matter which side of that fence you sit on. It would also probably benefit modding as well, which I think is a more objective good but some game developers or more likely publishers would probably disagree.
Family share is actually great for this now.
It used to be that if anyone in the group was playing any game it would lock you out of playing anything else on the main account without kicking them off.
But they eased up on it now so you can both play at the same time as long as you aren’t playing the same game at the same time.
So just make a burner account for you or for your kids and family share the library to it and now you don’t even have to go offline unless everyone in the house wants to play BG3 simultaneously.
Regular enemies fall over like wet tissue, yeah.
Big boss fights in particular (and some of those in particular, in particular, looking at you Maris and/or Gnoster) often have either a gigantic AoE attack that is very difficult to dodge when you’re the only source of aggro, or else charge across the entire arena after every attack and have you spend half an hour in the fight, 27 minutes of which was spent just chasing the guy across the map. Not impossible, but very annoying.
But 90% of what makes coop easier in my opinion is just having a spare body around that can pull aggro so you can heal. Elden Ring base bosses were designed around being able to be beaten solo so they usually have big wide windows where you can get a breather if you need it. Nightreign bosses have much less of that because they expect you to be running 3 deep. Nerfing their defenses helps with the solo DPS race but it doesn’t really solve the problem that these fights were designed from the ground up for a team who is able to rotate aggro. Nightreign bosses were designed with a sort of raid-boss mentality.
I think if this game were going to be appropriately balanced for single player they would need to go in and edit a lot of the main bosses’ movesets. But that was never part of Nightreign’s design philosophy and trying to shoehorn it in now isn’t doing them any favors in my opinion. This is the equivalent of a World of Warcraft player complaining that they can’t solo all the endgame raid bosses. Sure, you can’t. They weren’t designed to be fought solo. We could try to nerf them down to the point that you can fight them solo, but then it’s no longer a raid boss, you’ve lost the essence of why people wanted to come to this fight in the first place.
Also, are the enemies designed for multiplayer, except in scaling? Everything I’ve seen looks like standard Fromsoft stuff, no weird abilities that just fuck over solo players.
Compare base game Morgott and Nightreign Morgott and I think you’ll see what I mean here. Boss enemies are much more cracked out with longer combos and shorter downtime than in Elden Ring proper, because the developers expect you to be trading aggro with your teammates to give yourself a heal break.
I’ve played quite a lot of Nightreign.
In co-op you have fully infinite lives, your teammates can pick you up at any time and even if they fail to do so you’ll respawn back at a grace. If you fall over in a boss fight you have an unlimited timer to be picked back up and automatically rez at the end of the fight even if they don’t do it.
In solo you’re fighting a boss intended for 3 players and if you die twice the game is over completely.
Co-op, even with randoms, is much much easier by an order of magnitude. I’m usually a solo player in most games and thought this would be awful for me, it isn’t at all. Map pings are plenty of communication for most matches. It is, however, definitely better with friends on a voice call.
You’d think so, right?
We’re at 56 pages of this now for a nice round count of 1400 charges
So far as I am aware all of these are publicly searchable court cases
When I was a kid we had a dog named Monkey
Man I’m the complete opposite. I grew up in the hood, if you had nice things, you wouldn’t have them for long.
Driving nice cars and wearing name brand clothes just states “I have more money than you and I’m proud of it” which is a) universally a dick move, especially when you drive that fancy car past a dozen homeless every day, and b) makes you a mark. Oh you’re driving a Benz? You’ve probably got valuables in it, let’s take a look.
Nowadays I still drive a beat up old car and wear off brand clothes, both because I can’t afford better but I also don’t want to even look like I can afford better for the above reasons. It’s just being an ass and also putting a target on yourself.
So much so that King famously doesn’t actually remember writing Cujo
I’ve been using Fences for like 10 years with roll-up containers. Now that I’ve switched to Linux actually having icons on my desktop again is kind of driving me nuts.
Do you know of an alternative?
Fair enough, you got me there. Didn’t realize there was such a population of internet craving people in what’s supposed to be one of the last relatively untouched areas of nature on the planet.
That being the case though, why didn’t this all happen in 2013, when O3b launched to specifically solve this problem for them? It’s still running, by the way, after several rounds of upgrades, and significantly more stable than Starlink with their dinky little 5 year disposables. Microsoft, Honeywell and Amazon all use it. But the original and ongoing intent of the project was explicitly to bring internet access to all otherwise unreachable areas, such as islands, deep in Africa, and the open ocean.
I don’t oppose Brazilian villagers having internet if they want it, but the situation in which it arrived to them feels suspect to me. I have no proof that Starlink actively went out and pushed internet service onto them like a drug dealer but it would not be out of character for Musk and his subordinates to do so, and that just feels bad.
Regardless there is already an existing solution to this. If you want internet in the Amazon you can use satellite internet. It does not have to be Starlink. If you want good internet, maybe don’t live in the Amazon. People in general should probably be leaving that place alone. The article you linked even talks about one of the village leaders splitting his time between the village and the city. We can try and run a fiber line to Manaus and/or Porto Velho and that should be able to serve a reasonably large enough area around them, but even if that fails there are already other solutions.
When this baby hits 8x10^8000000000 fs/Z you’re gonna see some serious shit
I buy things in early access for just such a reason. If it looks like something I’ll like, I’ll buy it early to support development. If it’s great then great. If it falls through then I’m out a bad investment of like, $10.
I’ve got probably a hundred indie games in my library that I’ve supported in exactly such a fashion, from raw pre-alpha to 1.0 release to post-release content update or dlc. They aren’t all winners. But many of them were worth the cost of investment and then some.