inclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 3 days agoNvidia finally reveals what controls devs actually have for DLSS 5, and don't worry folks, there are TWO main sliders to control the AI filterwww.pcgamer.comexternal-linkmessage-square34fedilinkarrow-up1151arrow-down16cross-posted to: [email protected]
arrow-up1145arrow-down1external-linkNvidia finally reveals what controls devs actually have for DLSS 5, and don't worry folks, there are TWO main sliders to control the AI filterwww.pcgamer.cominclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 3 days agomessage-square34fedilinkcross-posted to: [email protected]
minus-squareMrKoyun@lemmy.worldlinkfedilinkEnglisharrow-up10·2 days agoNvidia called non-dlss and upscaled rendering “brute force rendering” in the announcement of DLSS 5. That’s just called rendering…
minus-squarebrsrklf@jlai.lulinkfedilinkEnglisharrow-up7·2 days agoMore like DLSS 5 is “vibe-rendering”.
Nvidia called non-dlss and upscaled rendering “brute force rendering” in the announcement of DLSS 5. That’s just called rendering…
More like DLSS 5 is “vibe-rendering”.