• FiniteBanjo@feddit.online
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    1 day ago

    Godot and Unreal are both improving in different directions but honestly I don’t think small crews will be any less limited by their time needed to create than they are now.

    • gegil@sopuli.xyz
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      1 day ago

      People were always limited by time. Its just that now developers can reuse solutions created by people who already spent time on inventing them.