I was always more into the FPS games that came out in the wake of Goldeneye rather than Goldeneye itself, but I’m so excited for this game. I played during the beta test, and though there were netcode problems out the wazoo, when it worked, it was so, so good, proving that this style of FPS isn’t obsolete. In fact, I’d argue we lost some things along the way the more the genre became about precision aiming rather than smart positioning and area control; you can still toggle modern aiming controls in the settings, but I think it’s better the old way.
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