I don’t believe it’s much different to crack that form of copy protection than any other. You may have to mod the console or use an emulator to play it back but I’m pretty confident it won’t phase the cracking crews. The only downside being that it takes some time, but I find myself waiting 2 years now before I buy AAA titles just to get a price I can stomach. By that time a lot of them will have good cracks and emulators available.
They will if they pirate them. Which is really the only logical way to handle this shit that the console makers are doing.
“Piracy is a service problem.” Truer words have never been spoken.
Does the introduction of media that’s downloaded from the internet and locked to a single proprietary device present extra issues here?
I presume this will drive a lot of people away from the platform entirely, but it must be a massive headache for game preservationists
I don’t believe it’s much different to crack that form of copy protection than any other. You may have to mod the console or use an emulator to play it back but I’m pretty confident it won’t phase the cracking crews. The only downside being that it takes some time, but I find myself waiting 2 years now before I buy AAA titles just to get a price I can stomach. By that time a lot of them will have good cracks and emulators available.