• thingsiplay@lemmy.ml
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      1 hour ago

      Palworld is multiplatform, so it reaches Steam that is 150 millions alone, Switch 150 millions (Edit: Sorry, Switch port never happened!) and PS4 90 millions. Compared to the 118 million Game Boys (including Color). Don’t get me wrong, I’m not trying to mud their success, just putting some numbers into perspective. It is fantastic to see how well Palworld does. And it did even survive an attack from Nintendo’s Ninjas (Palworld was sued by Nintendo)!

        • thingsiplay@lemmy.ml
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          1 hour ago

          Oh my! I don’t know why I thought it came out on Switch. Its unlikely, because of the legal action from Nintendo. If the game was on the eshop, it would mean Nintendo is okay with the game. I remember the devs talked they can imagine it being released on the Switch or Switch 2. That was before Nintendo sued the company.

          It short, my bad and now that many people saw my reply they might think it happened… Sorry everyone!

      • thingsiplay@lemmy.ml
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        1 day ago

        For Nintendo, Pokemon is more than just raw numbers for the games themselves. It is a system seller by being exclusive, a core Nintendo strategy. And the most money from Pokemon isn’t even made by the games themselves, but from merchandise and other licensing around this IP. But what I could see Nintendo doing someday is, releasing a game that is not mainline Pokemon and its sole purpose is to “advertise” Pokemon on other platforms like Steam. They tried it already on mobile. Maybe release the mobile games on Steam too, like this strange Super Mario Bros game on Android.

    • Faaaaaaa@piefed.social
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      1 day ago

      It’s not sales it’s players. When Palworld came out it was on gamepass, no clue if it still is but I know that is how my friends and I played it on release and never bought it.

    • creamfresh@lemmy.world
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      11 hours ago

      Palworld has nothing to do with Pokémon so I don’t understand the comparison.