That is a contributor yes but you’re going to get large game sizes regardless due to high resolution textures being so prominent nowadays. 4K gaming is what really started all this. A lot of games are still 80GB+ and that’s only going to rise with each generation. Ultimately it’s unavoidable.
That said Activision with COD is a good example of poor compression and unoptimization. Particularly with the stupid ass high bitrate audio that they use and don’t bother to properly compress it.
One of the reasons they are so big is that they are poorly optimized no?
That is a contributor yes but you’re going to get large game sizes regardless due to high resolution textures being so prominent nowadays. 4K gaming is what really started all this. A lot of games are still 80GB+ and that’s only going to rise with each generation. Ultimately it’s unavoidable.
That said Activision with COD is a good example of poor compression and unoptimization. Particularly with the stupid ass high bitrate audio that they use and don’t bother to properly compress it.