Well that’s a pretty extreme statement. I’ll admit World and Wilds are obviously different from the older games in some ways, but how is Wilds “garbage beyond belief”?
I’m genuinely curious, because so far I’ve seen quite a few people here claim it is somehow awful, but no one says why. Most of the negative reviews I’ve seen before have been about performance. I’ve also seen a few mention the game being too easy, but the end game has been spicy enough after they released some new monsters. I could see complaints about content initially, but it’s not like Tri had many large monsters on release either in comparison, it’s always the expansion that brings in a bunch more.
I wouldn’t call it “garbage beyond belief”, I think it’s fine as a game, but as someone who doesn’t like it, I can’t personally put a finger on a specific thing that makes me dislike it.
For me it fails at the “hunter fantasy” (I’m not sure how to call it), mostly because of changes that started in World (it’s been a while since I played it so I don’t have a list of examples, but one I can think of is how hot/cold environments have essentially been removed).
I dislike the lack of the previous games’ mission structure, as it feels like you are just going on killing sprees, the combat feels off due to how hitstun works and I don’t like how everything feels frictionless.
I do like World a lot (and generally prefer it to 4U and 3U) and dislike GU and Rise more than Wilds, so I’m not sure where the line is for me, but there’s a lot of little things that don’t land for me.
Well that’s a pretty extreme statement. I’ll admit World and Wilds are obviously different from the older games in some ways, but how is Wilds “garbage beyond belief”?
I’m genuinely curious, because so far I’ve seen quite a few people here claim it is somehow awful, but no one says why. Most of the negative reviews I’ve seen before have been about performance. I’ve also seen a few mention the game being too easy, but the end game has been spicy enough after they released some new monsters. I could see complaints about content initially, but it’s not like Tri had many large monsters on release either in comparison, it’s always the expansion that brings in a bunch more.
I wouldn’t call it “garbage beyond belief”, I think it’s fine as a game, but as someone who doesn’t like it, I can’t personally put a finger on a specific thing that makes me dislike it.
For me it fails at the “hunter fantasy” (I’m not sure how to call it), mostly because of changes that started in World (it’s been a while since I played it so I don’t have a list of examples, but one I can think of is how hot/cold environments have essentially been removed).
I dislike the lack of the previous games’ mission structure, as it feels like you are just going on killing sprees, the combat feels off due to how hitstun works and I don’t like how everything feels frictionless.
I do like World a lot (and generally prefer it to 4U and 3U) and dislike GU and Rise more than Wilds, so I’m not sure where the line is for me, but there’s a lot of little things that don’t land for me.