Cyber Cafe@lemmy.world to Games@lemmy.worldEnglish · 6 hours agoSplinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”frvr.comexternal-linkmessage-square11fedilinkarrow-up177arrow-down10
arrow-up177arrow-down1external-linkSplinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”frvr.comCyber Cafe@lemmy.world to Games@lemmy.worldEnglish · 6 hours agomessage-square11fedilink
minus-squarepivot_root@lemmy.worldlinkfedilinkEnglisharrow-up5·2 hours agoThey also need red vision cones to show where the un-stealth area is.
They also need red vision cones to show where the un-stealth area is.