Translation layers and emulators are two very different things though, emulators take foreign machine code and interpret it on/recompile it for the native architecture while translation layers replicate OS and driver layer functionality on a foreign OS/driver environment. Proton is a translation layer, not an emulator. The PS5 can literally run Linix and Steam, it’s essentially stock PC hardware, so the environment that needs to be replicated is the PS5 system software, not the hardware layer.
Translation layers and emulators are two very different things though, emulators take foreign machine code and interpret it on/recompile it for the native architecture while translation layers replicate OS and driver layer functionality on a foreign OS/driver environment. Proton is a translation layer, not an emulator. The PS5 can literally run Linix and Steam, it’s essentially stock PC hardware, so the environment that needs to be replicated is the PS5 system software, not the hardware layer.