s&box is a game creation platform built on the Source 2 engine and our spiritual successor to Garry's Mod.Play, create, and share games, explore community cr...
Only the editor, like Source2 source isn’t available, though the binaries will be downloaded when you build s&box from source. Also if you are going to build it from source but haven’t bought the game you need to change the steam App Id in \engine\Sandbox.Engine\Application.cs to 480.
This was FOSS, right ?
Looks great!
Only the editor, like Source2 source isn’t available, though the binaries will be downloaded when you build s&box from source. Also if you are going to build it from source but haven’t bought the game you need to change the steam App Id in \engine\Sandbox.Engine\Application.cs to 480.
https://github.com/Facepunch/sbox-public/blob/master/LICENSE.md
MIT-Licensed, third party components might be licensed different.
I’d assume that “third party components” is doing a lot of heavy lifting since it runs on Source 2, which is a proprietary engine.