Having spent the bulk of my handheld gaming time with the Steam Deck, it was a bit of a shock last year to discover that PC gaming isn’t just possible on Android phones and retro handhelds, it’s powering on in leaps and bounds.

I’ve seen so many different games running beautifully, from older AAA titles like Tomb Raider and Prey (2017), all the way to more demanding ones like RDR2 and even Cyberpunk 2077 (no surprise that the last one is still an imperfect experience, as things stand…but it is possible!).

GameNative lets you play all manner of PC games on Android from GOG, Epic, and Steam.

I reached out to my friend Utkarsh, who is the lead developer of GameNative to ask if he wanted to share his story and let me interview him.

His background in development and gaming through to how GameNative started and is built, all the way to what the future might bring for his program. This is an interview on what I think might be at least part of the future of handheld gaming, and I hope you find this interesting:

https://gardinerbryant.com/i-genuinely-feel-gamenative-could-replace-handheld-pcs/

  • SkunkWorkz@lemmy.world
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    2 days ago

    The Steam Frame is ARM powered. They already released a beta of Proton 11 which can run on ARM. People already have tested it on ARM handhelds like the Odin2 with Rocknix and can launch the Steam store.

    • Datz@szmer.info
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      2 days ago

      If it ends up running well on AYN Thor I might finally upgrade from my 3DS, but one of the only videos I saw tried running Hi-Fi Rush and it didn’t launch, all the other examples were indies which I assume are playable anyway.