Having spent the bulk of my handheld gaming time with the Steam Deck, it was a bit of a shock last year to discover that PC gaming isn’t just possible on Android phones and retro handhelds, it’s powering on in leaps and bounds.
I’ve seen so many different games running beautifully, from older AAA titles like Tomb Raider and Prey (2017), all the way to more demanding ones like RDR2 and even Cyberpunk 2077 (no surprise that the last one is still an imperfect experience, as things stand…but it is possible!).
GameNative lets you play all manner of PC games on Android from GOG, Epic, and Steam.
I reached out to my friend Utkarsh, who is the lead developer of GameNative to ask if he wanted to share his story and let me interview him.
His background in development and gaming through to how GameNative started and is built, all the way to what the future might bring for his program. This is an interview on what I think might be at least part of the future of handheld gaming, and I hope you find this interesting:
https://gardinerbryant.com/i-genuinely-feel-gamenative-could-replace-handheld-pcs/


At this point in time, with how expensive the Ayn Thor has gotten and the downgrade from UFS 4.0 to 3.1 (WITH a simultaneous price increase), that console is dead to me personally, unless prices return to normal (which won’t happen).
However, the future of portable gaming is absolutely in ARM based consoles. Given that the upcoming Steam Frame will come with ARM to x86 translation (FEX), I think that Valve is also aware of this, and that the Steam Frame is the tip of the iceberg and will act as a sort of testing ground for ARM.
I’m hoping that Valve creates a variant of the Steam Deck that runs on an ARM-based chip, in addition to a true Steam Deck successor console running on a normal AMD processor and GPU. I think that Android also adds unnecessary overhead when gaming (latency and CPU cycles), and SteamOS is a great answer to that problem.
While I think Ayn is currently out of reach price wise, more competitors will begin to pop up making similar things (e.g. Retroid Pocket Flip 2).
Yeah the price increase on the AYN sucks, but I brought them up as examples of great devices that run PC emulation quite well in a very small form factor (at least compared to PC handhelds).
Also I 100% agree that ARM is the future here, and that Valve is probably testing the waters with Steam Frame. It all fits in just way too perfectly. That being said, while I would hope to be wrong, I could imagine them completely moving to ARM and just not release a true Steam Deck successor at some point based on x86. Valve is kinda making history with not making direct successors with the Valve Index -> Steam Frame.