Having spent the bulk of my handheld gaming time with the Steam Deck, it was a bit of a shock last year to discover that PC gaming isn’t just possible on Android phones and retro handhelds, it’s powering on in leaps and bounds.
I’ve seen so many different games running beautifully, from older AAA titles like Tomb Raider and Prey (2017), all the way to more demanding ones like RDR2 and even Cyberpunk 2077 (no surprise that the last one is still an imperfect experience, as things stand…but it is possible!).
GameNative lets you play all manner of PC games on Android from GOG, Epic, and Steam.
I reached out to my friend Utkarsh, who is the lead developer of GameNative to ask if he wanted to share his story and let me interview him.
His background in development and gaming through to how GameNative started and is built, all the way to what the future might bring for his program. This is an interview on what I think might be at least part of the future of handheld gaming, and I hope you find this interesting:
https://gardinerbryant.com/i-genuinely-feel-gamenative-could-replace-handheld-pcs/


It’s not about who wants it. People are already in posesssion of this device. And a lot more are buying them - the number of windows pc users has been plummeting lately, and it’s not in favour of linux but mobile os’es. So if you already posses the device ( walled garden or not ) why not use it as a handheld.
Problem is this whole article reads like an ad:
Gimme a break with all this glazing.
Non-gaming PC/Windows users are going down, but PC gamers are at all time highs and still growing.