It seems like the following is indeed interesting, yet I’ve never ever experienced Arc Raiders myself! Have you? ^^

But often, players are just talking. A YouTube video called The Humans of Arc Raiders, inspired by the photographer who interviews strangers in New York City, includes conversations with randomly encountered players. They talk about family struggles, work lives, depression, autism and, in one case, a lung collapse. In one conversation, a heavily armed player in green armour named Poopy candidly asks another raider: "What’s it like having kids, dude?”

When I first jumped into Arc Raiders, I found a dichotomy on the topside, where birds sing and plants thrive among the carcasses of downed machines. The more I wandered around this 1970s-style retro-future setting, the more I bumped into other humans, many of whom offered help, such as medical supplies. Mostly we snuck around and battled robots together. It was tense at times, sometimes scary, but often relaxing.

In one session, I encountered another player with a British accent who was also new to the game. "Have you been killed by another person yet?” he asked me, as we explored a burst concrete dam complex. "Because every person I’ve met has been friendly,” he added. “No one kills each other.”

Source [web-archive]

  • GreyEyedGhost@piefed.ca
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    3 hours ago

    Likewise. I’ve been ganked a number of times, I just block them and move on. Probably 10 player kills in the last 4 months or less? The aggression ranking in matchmaking really seems to help. I’ve yet to get the achievement for player kills, and I’ve seen an uptick when player kills are linked to feats, but overall most of the people I see are helpful and not trying to loot steal or kill you. I hope the PVP players keep being put in matches with each other and are enjoying themselves somewhere I’m not present.