The high-profile port has had a middling start, raising questions about the long-term viability of delayed multiplatform releases and the true cost of exclusivity and subscriptions.
Not really when you consider the game is ~3 years old, already released to most of its main playerbase on PC and Xbox, and got a lot of negative press early in its life.
Considering the circumstances, 140k is honestly pretty good.
Not really when you consider the game is ~3 years old, already released to most of its main playerbase on PC and Xbox, and got a lot of negative press early in its life.
Considering the circumstances, 140k is honestly pretty good.