• inclementimmigrant@lemmy.worldOP
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      6 hours ago

      Human artistic intent and human choice to have every NPC with big boobies naked women and giant, and I mean giant, dongs naked men.

      That’s the key.

      • yabbadabaddon@lemmy.zip
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        6 hours ago

        So if I want to implement an AI tool that would automatically makes every game look like shit, this is also my human artistic intent.

        • inclementimmigrant@lemmy.worldOP
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          6 hours ago

          If you want to us AI as the too to help you make dream a reality, there are plenty there for modeling and helping to make textures, that’s fine.

          If you want generative AI to make you just make you model based on someone else’s art work, then to me as part of my values and morality, No. At that point you’ve lost any point of artistic intent when you’re letting AI, using other people’s design, other people’s artistic intent and style to make something for you. It’s not your art, your artistic intent you’re sharing at that point.

          Also, even if you did do that, I as a gamer would still have the option to never use your AI slop of a mod, which is the other part of my argument on why mods are different from DLSS 5.

          • yabbadabaddon@lemmy.zip
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            6 hours ago

            Why? This is exactly the same creative intent, I just used a tool you do not like to achieve a similar result. You using someone assets to replace Skyrim NPCs with Shrek or me using genAI to do the same is quite literally the same “artistic intent”.

            • inclementimmigrant@lemmy.worldOP
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              4 hours ago

              Again, the key distinction to me is that a human had the idea and created it not fucking AI, not a mishmash other artists styles and ideas, it’s a unique individual’s idea and style that is ultimately produced.

              If you use AI as the main creator then you’ve lost control of artistic vision because it’s not yours anymore. There’s a fine line between using a tool to help you get to something and stealing another person’s idea.

              So let’s go with your Shrek analogy. At some point a human created Shrek as a unique idea and made it come to life. Now you want to use Shrek as in mod as a NPC, at that point my view is you’ve got no actual creative artistic intent there, you’re just using another humans idea but at some point at least it was a humans unique idea and if you had no idea how to make that into a 3d model to incorporate into your game then AI tools could help you make a Shrek model. I won’t call it AI slop completely but I’d definitely call it uninspired garbage and a complete theft of another persons idea without adding anything of substance but at least I could understand that you liked Shrek and wanted Shrek in your game, original game designer be damned I want Shrek all the time. And again, with mods, I’m free to never, ever install your mod.

              To me human intent and choice is the biggest difference even with your analogy you would at least you would understand what the artists intent for the game was and made the conscious decision that Shrek would be better suited in the game and not generative AI going in and simply replacing everyone’s face with Shrek because a model stated Shrek’s face was what the model’s if/else statements averaged out between a whole set of pictures faces.