DX discusses the causes of Highguard's shutdown, the reasons it was compared to Concord and the emergence of the term "Concord-like" to describe games with l...
I thought the problem with Concord was that it was like too many other things. So I guess the “failed live service shooter canceled within 2 weeks” genre?
I thought the problem with Concord was that it was like too many other things. So I guess the “failed live service shooter canceled within 2 weeks” genre?
Nah, didn’t you hear? Ever game that fails does so due to DEI!