commander@lemmy.world to Games@lemmy.worldEnglish · 4 days agoValve says 5,863 titles earned over $100,000 on Steam in 2025www.gamedeveloper.comexternal-linkmessage-square20fedilinkarrow-up1111arrow-down12
arrow-up1109arrow-down1external-linkValve says 5,863 titles earned over $100,000 on Steam in 2025www.gamedeveloper.comcommander@lemmy.world to Games@lemmy.worldEnglish · 4 days agomessage-square20fedilink
minus-squareViatorOmnium@piefed.sociallinkfedilinkEnglisharrow-up2arrow-down1·3 days ago100k is not enough to pay even a single full time dev, so I wouldn’t call this the success threshold.
minus-squareStarski@lemmy.ziplinkfedilinkEnglisharrow-up1·3 days agoHow? That’s over double what I make in a year, living in America too. Are game devs required to like eat something super expensive every day?
minus-squareViatorOmnium@piefed.sociallinkfedilinkEnglisharrow-up2·3 days agoBecause despite all the LLM slopaganda the laws of supply and demand give software engineers some leverage over prospective employers.
minus-squareStarski@lemmy.ziplinkfedilinkEnglisharrow-up1·3 days agoI see there was a fundamental misunderstanding, you see I thought you meant that 100k wasn’t enough for someone to survive on, you simply meant that Software engineers have high standards.
100k is not enough to pay even a single full time dev, so I wouldn’t call this the success threshold.
How? That’s over double what I make in a year, living in America too. Are game devs required to like eat something super expensive every day?
Because despite all the LLM slopaganda the laws of supply and demand give software engineers some leverage over prospective employers.
I see there was a fundamental misunderstanding, you see I thought you meant that 100k wasn’t enough for someone to survive on, you simply meant that Software engineers have high standards.