AI correcting the user is so insane. I’ve had Mistral’s agentic ai (Vibe) confidently tell me that you can’t, in Unity3D, implicitly cast a MonoBehaviour to a bool. Even though this has been a feature since before Unity 2018.
Not to mention I have to delete 90% of the code it generates because it doesn’t serve any function. I’m sure you can wrangle it to write some boilerplate for you but rest assured I’m not impressed by its capibilities.
AI correcting the user is so insane. I’ve had Mistral’s agentic ai (Vibe) confidently tell me that you can’t, in Unity3D, implicitly cast a MonoBehaviour to a bool. Even though this has been a feature since before Unity 2018.
Not to mention I have to delete 90% of the code it generates because it doesn’t serve any function. I’m sure you can wrangle it to write some boilerplate for you but rest assured I’m not impressed by its capibilities.