I’m talking more along the lines of, having simulator games where you work in a supermarket and you get to cause as much mayhem as possible. Not in terms of just simply killing, but more like, being a very disgruntled worker in a very annoyingly noisy environment with shitty customers. That game doesn’t exist to me and I wish it would.
Instead, we get more simulator games where you’re at the service of the people. That’s going backwards, if you ask me.


Reminds me of why I like driving games so much. Sure it’s nice to be in the driver’s seat on a street or racetrack in a way where it feels like I’m really there taking a hairpin turn in Times Square without any personal risk.
But there’s nothing quite like doing literally what my mind can come up with in a game with arcade physics, keeping just enough realism to give feedback on collision damage without breaking immersion.