cross-posted from: https://piefed.zip/c/strategy_games/p/1093266/i-designed-a-board-game-creative-commons-open-source
Hey I’ve been working on this abstract strategy board game on and off for more than 10 years. I’ve picked up the project again trying to get a digital version up and running in the browser that is playable.
It’s still under development, but you can check out the repository here: https://github.com/GreenAnts/Amalgam_Webgame/tree/main?tab=readme-ov-file. (There are links on the main page for rules, and etc)
Rulebook: https://github.com/GreenAnts/Amalgam_Webgame/tree/main/assets/Rulebook
Video tutorial: https://youtu.be/LZD5h4siXVM
Play against a (dumb) bot/AI: https://greenants.github.io/Amalgam_Webgame/ (this is the under development game, and a has a lot of placeholder text - but once you enter the bot game, it should actually work.
The game is a bit niche, and I’m assuming probably won’t fit the bill for most people in this instance, but I’m hoping someone might be interested and help us grow this project. The game is open source and creative commons licensed, so I’m hoping the game will become community created.
Anyways, if you check it out, I’d greatly appreciate it!



Can the board grow dynamically once a milestone is met? That could solve the early game issue?
Something definitely worth looking at, although it might add more complexity. Worth experimenting with the idea though.