Crimson Curse —Will Your Fate Bloom in Despair or Salvation Set 23 years after Castlevania Dracula's Curse - follow a young Belmont's jouney in an all new 2D...
Nope, believe it or not the first Metroidvania style game was Castlevania 2: Simon’s Quest for the NES. It was actually an excellent game, but a botched translation to English made it more frustrating and obtuse than it should have been. It was rather ambitious for a NES game.
Also, while level based and not Metroidvania style, Castlevania 3, Super Castlevania IV, Bloodlines, and Rondo of Blood were all fantastic games and Iga’s games have their lore and continuity based on the prior titles. In fact, SotN’s intro sequence is literally the ending of Rondo, it’s a direct sequel.
Not to mention, while it wasn’t as well received, the attempted series reboot (Lords of Shadow) was pretty great too. Mostly people didn’t like the gameplay changes for the 3D title.
And that’s not even getting into the N64 and PS2 games (one of which, Curse of Darkness, was popular enough that the first Netflix Castlevania series involves characters based on it).
Metroidvania was Igarashi’s style, to the point they were sometimes coined as “Igavania” games, but they’re not the end-all-be-all of the series.
I love CV3 but it’s brutal, I’ve played it off and on since around 1991 or so and still never finished it.
Have you played the Japanese version, Akumajō Densetsu? Some of the tracks in that version are even better with the use of the fancy sound chip (VRC6).
Nope, believe it or not the first Metroidvania style game was Castlevania 2: Simon’s Quest for the NES. It was actually an excellent game, but a botched translation to English made it more frustrating and obtuse than it should have been. It was rather ambitious for a NES game.
Also, while level based and not Metroidvania style, Castlevania 3, Super Castlevania IV, Bloodlines, and Rondo of Blood were all fantastic games and Iga’s games have their lore and continuity based on the prior titles. In fact, SotN’s intro sequence is literally the ending of Rondo, it’s a direct sequel.
Not to mention, while it wasn’t as well received, the attempted series reboot (Lords of Shadow) was pretty great too. Mostly people didn’t like the gameplay changes for the 3D title.
And that’s not even getting into the N64 and PS2 games (one of which, Curse of Darkness, was popular enough that the first Netflix Castlevania series involves characters based on it).
Metroidvania was Igarashi’s style, to the point they were sometimes coined as “Igavania” games, but they’re not the end-all-be-all of the series.
What a terrible night for a curse.
Yeah, 3 and 4 were amazing. And 3 has Trevor Belmont, Sypha, and Alucard. I always assumed Netflix Castlevania was based on that.
Even with a fixed translation, I would not say II was an excellent game.
Nah, it’s great and has some of the best music in the series. I mean, it introduced Bloody Tears!
Try a romhack of the game, like Simon’s Redaction or Simon’s Quest Retranslated, it’s absolutely worth a play.
Yeah the soundtrack is good. But imo those hacks aren’t enough to save it. I liked CV 3 though.
I love CV3 but it’s brutal, I’ve played it off and on since around 1991 or so and still never finished it.
Have you played the Japanese version, Akumajō Densetsu? Some of the tracks in that version are even better with the use of the fancy sound chip (VRC6).
Yeah it’s a great extension chip. There’s a romhack that lets you control your jump arcs, makes it a bit easier.