I mean, some looter shooters are successful. Division retains some popularity, Borderlands 2 was well loved.
I can believe that scattered around, there were cool ideas in Anthem’s development if they could just retain focus/planning. I think in that time, we were just seeing way too much meddling in development based on trends.
I mean, some looter shooters are successful. Division retains some popularity, Borderlands 2 was well loved.
I can believe that scattered around, there were cool ideas in Anthem’s development if they could just retain focus/planning. I think in that time, we were just seeing way too much meddling in development based on trends.