• What about Early Access Games?
  • Do you feel differently about Early Access vs traditional preordering?
  • If you are open to the idea in specific circumstances, what are those?
  • How do you decide if a game qualifies?

I’m interested in the community thoughts on preordering and I’d love to have a thoughtful discussion on the matter.

Personally, I’m against preordering, except in specific situations where I want to actively support the development of a game.

I have been thinking about this because there is a game I’m considering preordering from a medium sized studio, but the reason I want to preorder is for the IP, rather than the game and it goes against my typical stance on this. The game is based on my favorite book series and part of me wants to encourage more games be made based on this series. At the same time, the book series has found commercial success and as a whole does not need my help.

I did name the specifics here because I’m hoping to encourage discussion on preordering as a whole, rather than my example, but if you want to know, I’ll drop a comment and we can have a discussion in the comment thread. :)

  • Krompus@lemmy.world
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    13 hours ago

    Never. I hate the preorder exclusive bonuses; it’s anti-consumer bullshit, especially in an age where every game is available as a digital download, even the physical copies usually require downloads. Publishers are enticing customers to pay while hype is high, before the product is actually available, before quality has been proven and before reviews are published.

    I hate gift cards for the same reason, you’re giving money to corporations before they’ve provided anything to you.

    Hold on to your money, wait for reviews, then pay them for the finished product if you still want it.

    I also think the rising launch prices of AAA games is bullshit, especially for singleplayer games. I’ll usually wait for a decent discount.