• fonix232@fedia.io
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    6 hours ago

    AI wasn’t used to “replace human-made art”, though.

    To me it sounds like the team needed generic textures in big batches, and instead of spending precious designer time on hand crafting them, AI was utilised to allow the designers to focus on actual art they enjoy. I’m a software engineer, not a designer, but if I were given the option to write 8000 classes that are almost the same, or write 5 classes that will take the same effort as the 8000, but actually require using my creative skills… I’d choose the latter, and offload the 8000 boilerplates to AI.

    The fact that it was replaced with human made art so quickly suggests that the AI generated ones were meant to be placeholders only anyway.

    • halcyoncmdr@lemmy.world
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      5 hours ago

      That’s exactly the takeaway I got from it as well.

      It seems most likely that those were placeholders that were supposed to be replaced before release but were missed. Once they realized that some were missing, they got them replaced and pushed the update.

      GenAI being used for placeholder stuff is arguably the perfect use case, especially for small studios without massive art teams.

    • warm@kbin.earth
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      5 hours ago

      So instead of buying the textures they didnt want to create, they paid for AI to generate derived versions from stolen art??

      Whats the point? Just give the artists the money directly.